Hi, thanks for replying. But isn’t it much the same? ½ = 0.5 = 50%. Anyway, I have already used %.
3 way poses (and 4 way) do not give the EXP expected as in M-F poses. Two ways of looking at this. A 3 way pose has a value of 1125 or it gives 45% of 750. For a 4 way pose it is 60% of 750. Some poses seem to be worth 1000. I looked at it as a % as it could be related back to the % given between various levels M-F.
My initial confusion about randomness was because of the various different levels. Top levels get 0 EXP, levels >=5 get 0 EXP and low levels may get enhanced EXP. I first looked only at 5 minute, 1 round Double Penetrations to avoid other variables and came up with the following theory.
Player 1 (P1) got half their EXP from P2 and half from P3; likewise P2 & P3. Using the values from M-F I adjusted the % each would get and halved it. That seemed to work and for 4 ways add an extra level and divide by 3 not 2.
I did have a round that did not fit but thought that I had made a mistake in recording EXP or levels. I did not think that previous 3 ways made a difference as in M-F but looked: that is when my theory unravelled. I do think that it is basically correct but maybe there are other adjustments that also need to be taken into account.
Try to paste numbers.
3 way poses (and 4 way) do not give the EXP expected as in M-F poses. Two ways of looking at this. A 3 way pose has a value of 1125 or it gives 45% of 750. For a 4 way pose it is 60% of 750. Some poses seem to be worth 1000. I looked at it as a % as it could be related back to the % given between various levels M-F.
My initial confusion about randomness was because of the various different levels. Top levels get 0 EXP, levels >=5 get 0 EXP and low levels may get enhanced EXP. I first looked only at 5 minute, 1 round Double Penetrations to avoid other variables and came up with the following theory.
Player 1 (P1) got half their EXP from P2 and half from P3; likewise P2 & P3. Using the values from M-F I adjusted the % each would get and halved it. That seemed to work and for 4 ways add an extra level and divide by 3 not 2.
I did have a round that did not fit but thought that I had made a mistake in recording EXP or levels. I did not think that previous 3 ways made a difference as in M-F but looked: that is when my theory unravelled. I do think that it is basically correct but maybe there are other adjustments that also need to be taken into account.
Try to paste numbers.