Hi, I’m not trying to be clever but just to supply correct information to players. I also looked at other poses and the information may be of use to you.
% is a % of total points given over the pose giving 30% of pose cost. Order is by paid for pose cost.
Nelson is 4th Pose, so 3 previous: Spooning Tree and Muff. Nelson alone gives 50%, plus 1 other 67%, plus 2 84%, all 3 previous gives 100%. So an even split in increases. Having higher poses such as Wall or Banana does not increase points.
Banana is 6th pose so 5 previous. Banana alone 30%, plus 1 40%, plus 3 60%, plus 4 80%. So not equal uplift. I might try to do a chart.
Banana is same EXP cost as Reverse Entry so does that make a difference?
Heat is important as non-premiums can get it.
They can only get Spooning Tree and Muff as additional poses. Heat only they get 25% of Heat pose value, plus 1 33%, plus 2 42%, all 3 50%. So for a non-premium Heat is not as valuable a pose as it is for a premium. Note a non-premium who has been premium and has all poses gets 100% of pose value.
I looked at the 3 and 4 way poses. I will do this as a different post. I thought that I had worked it out but then anomalies arose.
% is a % of total points given over the pose giving 30% of pose cost. Order is by paid for pose cost.
Nelson is 4th Pose, so 3 previous: Spooning Tree and Muff. Nelson alone gives 50%, plus 1 other 67%, plus 2 84%, all 3 previous gives 100%. So an even split in increases. Having higher poses such as Wall or Banana does not increase points.
Banana is 6th pose so 5 previous. Banana alone 30%, plus 1 40%, plus 3 60%, plus 4 80%. So not equal uplift. I might try to do a chart.
Banana is same EXP cost as Reverse Entry so does that make a difference?
Heat is important as non-premiums can get it.
They can only get Spooning Tree and Muff as additional poses. Heat only they get 25% of Heat pose value, plus 1 33%, plus 2 42%, all 3 50%. So for a non-premium Heat is not as valuable a pose as it is for a premium. Note a non-premium who has been premium and has all poses gets 100% of pose value.
I looked at the 3 and 4 way poses. I will do this as a different post. I thought that I had worked it out but then anomalies arose.