09-26-2018, 05:16 PM
Yeah there's a couple different ways to handle the paychecks. I think the fundamental suggestion here is simply reward players for playing the game and give better rewards to premium players. This will no doubt grow the player base and give players more of a reason to buy premium. As for how paychecks are implemented, there could be a number of different methods.
I think there are 2 different ways for determining the amount of the paycheck:
- Every player receives the same amount. (higher amount for premiums)
- Each player is given a percentage of their total money. (higher percentage for premiums)
Then the frequency of paychecks is where I think there are a lot of different options, however here are some which I like:
- Paychecks are sent to every online player each hour.
- Paychecks are sent to every online player every 3 hours.
- Track each player's time spent online and give them a paycheck for every hour played.
- Track each player's time spent online and give them a paycheck for every 3 hours played.
- Give players a paycheck for every consecutive day they log in. (could also adjust the paycheck amount with this method, rewarding players for more consecutive days)
I think there are 2 different ways for determining the amount of the paycheck:
- Every player receives the same amount. (higher amount for premiums)
- Each player is given a percentage of their total money. (higher percentage for premiums)
Then the frequency of paychecks is where I think there are a lot of different options, however here are some which I like:
- Paychecks are sent to every online player each hour.
- Paychecks are sent to every online player every 3 hours.
- Track each player's time spent online and give them a paycheck for every hour played.
- Track each player's time spent online and give them a paycheck for every 3 hours played.
- Give players a paycheck for every consecutive day they log in. (could also adjust the paycheck amount with this method, rewarding players for more consecutive days)