08-24-2016, 04:36 AM
2nd part of Chapter 3,
We kept our aerospace back, knowing they would be overwhelmed out of supporting range from the ships. In fact the Tempests were all out loaded with aerospace missiles rather than Torpedoes. Besides the enemy capital ships they had about a dozen destroyers and three Thetas that somehow avoided destruction. Big Deb was going to have a hard time against the Dolci’s and Pascals but the rest of the stuff was no match.
“Ma’am we are ordered to advance and engage enemy aerospace and small fry, the frigates are accompanying us.” Commo announced.
“Roger, ok Helm set course keep a lane clear for the cruisers and their missiles.”
“Enemy Missile Launch!” shouted Miss Duquesne the Sensors officer for 1st watch.
“Right ETA on Missiles and ETA on Fighters?” Lady Karlie asked?
“Missiles will be here in 30 Minutes, Fighters 15.”
“Helm please recalculate the course at 45MMH, Sensors give me revised ETA at new course and speed.”
“Aye Missiles now at 24 Minutes and Fighters at 10.”
“Right execute at 45MMH, have frigates make best possible speed to back us up. Launch all Raptors.”
“Aye full group launch, all aerospace.” Announced Commo.
The maneuver we just employed put the Gremlin way ahead of our other ships and closed the distance between us and Corps, since the missiles were still accelerating the time differential between the original and final ETA was not that great, but it did mean the fighters were going to arrive several minutes sooner, allowing us to engage them and then worry about the missiles. Our 24 Raptors were scrambled and launched to do a missile only intercept, this way they would fly towards the oncoming Quads, Pi’s and Numerics, fire their full missile load, then speed away behind the Gremlin. We would then engage the survivors with our guns and later missiles and point defenses, along with the frigates adding their own missiles and guns. The Raptors would then turn about and mop up any survivors and start engaging the missiles.
While this fight was going on, the big Deb and her consorts will fire off their own LRAMS and knock down some of the enemy ships. The rest of our aerospace would engage the next and subsequent waves of enemy aerospace. By this time the Big Deb should get her mains in range and slug it out. We will use our own ship as a shield against the big beams, so the Saturns can lay into the Dolci’s, and our own destroyers and frigates can do the same to the enemy destroyers. Luckily for us they seemed to have left their Newtons behind.
“Enemy Aerospace in range of Raptors, we are launching!”
The missile volley from the Raptors tore into the first two waves of fighters, unfortunately most of them were the lighter Quads, and none of the slow bombers were in that wave. The amount of chaos caused by the massive missile volley meant that each one of our 24 pilots became double aces. 240 enemy craft were blotted from space, but that left 420 more, and just over half of those numbers were Quads, the rest were the more potent Pi fighters and the slow but deadly bombers.
Next up were our heavy guns. We ignored the fast Quads and went after the Pi fighters. Even with the cyclic rate of 200 shots per minute the guns were scoring only about 20 kills. Then came our real weapons the faster firing broadside batteries. At over 1000 shots per minute and each beam powerful enough to smoke a fighter with one hit, now we were beginning to make a dent. Added to this were the powerful SRDM batteries, the 20 Kilogram fusion warheads blew huge chunks out of the enemy formations. The Numerics were particularly susceptible to missile attack.
A few thought to try to take us on directly and met the lethal web of the point defense batteries. We only took one torpedo hit and that was a glancing blow that did moderate hull damage to the forward starboard hull. It did not penetrate, nor cause anything beyond a few bruised egos and one twisted ankle. As the bulk of the enemy aerospace parted around the form of the Gremlin, thus ensuring being raked by the hyper accurate port and starboard broadside batteries, they encountered our little friends the Raptors. Joining the fray were the Warriors and Tempests from the cruisers.
We saw only five aerospace craft, all Pi fighters limp back towards their own side. By this time the missiles now began dropping from our scanners as the heavy turrets and then later the broadside batteries engaged them. Only 25 were left for the rest of the squadron and they were all subsequently destroyed without any damage beyond superficial shield damage to the Falmouth. Our missiles were several fold more effective.
“Look at that bastard go!”
“What Sensors?”
“A Dolci just went up, took eighteen LRAMS. Looks like one other Dolci is badly damaged, three destroyers no longer read on the sensors, and yes, port side Pascal is dropping speed and falling out of formation.”
“Right anything for us to play with?’
“Negative the Trigs are staying away, no wait Button just engaged and smacked the living shit out of a Trig…. Jump Signals!”
“Where?”
240 degrees to port, about fifty jump signatures they are all small..”
“Shit Newtons, right or are they ours….”
“Wait Ma’am they are ours, getting a reading on 50 Shaman Bombers, the cavalry has arrived.” Miss Duquesne said with obvious joy and relief.
“Ma’am request coming from bomber group leader, she wants our birds to escort her.” Miss Schneider stated.
“Right give the word and then signal our group to do the same, no better yet let’s escort them ourselves.”
“Aye Ma’am, signal sent, bomber lead thinks that is a capital idea.”
So that is exactly what we did, the fifty bombers tucked in behind the Gremlin and our two frigate companions as we went barreling along towards the enemy. Meanwhile Deb and friends chewed up the Thetas and then moved on to take on the one healthy Pascal. Only a few of the Corp ships reacted to the crazy charge made by the cruiser that seemed to swat anything that approached it.
Three Trigs tried to intercept us, one was smoked by the two frigates and the other two ran right into twelve torpedoes fired by three bombers. The fireball was still expanding as we plowed through the glowing plasma that used to be a destroyer with 200 souls. We then began taking some fire from the Dolci’s and the wounded Pascal, so we turned to port and met them with a broadside. No damage was really sustained but this action distracted their gunners and crews from the real threat, 47 Shaman bombers each carrying 4 heavy torpedoes. The bombers opened up with their torpedoes and soon all of the Corp ships erupted in nuclear flame. As the brilliant fireballs faded away five new ships jumped in, including the Illy and Palanquin.
The Dreadnought stayed on station with her escorts while the Illy picked up her bombers, 48 returned, and the AC from one of the missing craft was recovered. All 24 Raptors returned to the roost although five were shot up and needed repairs. We were ordered to New Sophia to restock the expended stores, and the whole crew of Gremmie got accommodation for the assault.
We kept our aerospace back, knowing they would be overwhelmed out of supporting range from the ships. In fact the Tempests were all out loaded with aerospace missiles rather than Torpedoes. Besides the enemy capital ships they had about a dozen destroyers and three Thetas that somehow avoided destruction. Big Deb was going to have a hard time against the Dolci’s and Pascals but the rest of the stuff was no match.
“Ma’am we are ordered to advance and engage enemy aerospace and small fry, the frigates are accompanying us.” Commo announced.
“Roger, ok Helm set course keep a lane clear for the cruisers and their missiles.”
“Enemy Missile Launch!” shouted Miss Duquesne the Sensors officer for 1st watch.
“Right ETA on Missiles and ETA on Fighters?” Lady Karlie asked?
“Missiles will be here in 30 Minutes, Fighters 15.”
“Helm please recalculate the course at 45MMH, Sensors give me revised ETA at new course and speed.”
“Aye Missiles now at 24 Minutes and Fighters at 10.”
“Right execute at 45MMH, have frigates make best possible speed to back us up. Launch all Raptors.”
“Aye full group launch, all aerospace.” Announced Commo.
The maneuver we just employed put the Gremlin way ahead of our other ships and closed the distance between us and Corps, since the missiles were still accelerating the time differential between the original and final ETA was not that great, but it did mean the fighters were going to arrive several minutes sooner, allowing us to engage them and then worry about the missiles. Our 24 Raptors were scrambled and launched to do a missile only intercept, this way they would fly towards the oncoming Quads, Pi’s and Numerics, fire their full missile load, then speed away behind the Gremlin. We would then engage the survivors with our guns and later missiles and point defenses, along with the frigates adding their own missiles and guns. The Raptors would then turn about and mop up any survivors and start engaging the missiles.
While this fight was going on, the big Deb and her consorts will fire off their own LRAMS and knock down some of the enemy ships. The rest of our aerospace would engage the next and subsequent waves of enemy aerospace. By this time the Big Deb should get her mains in range and slug it out. We will use our own ship as a shield against the big beams, so the Saturns can lay into the Dolci’s, and our own destroyers and frigates can do the same to the enemy destroyers. Luckily for us they seemed to have left their Newtons behind.
“Enemy Aerospace in range of Raptors, we are launching!”
The missile volley from the Raptors tore into the first two waves of fighters, unfortunately most of them were the lighter Quads, and none of the slow bombers were in that wave. The amount of chaos caused by the massive missile volley meant that each one of our 24 pilots became double aces. 240 enemy craft were blotted from space, but that left 420 more, and just over half of those numbers were Quads, the rest were the more potent Pi fighters and the slow but deadly bombers.
Next up were our heavy guns. We ignored the fast Quads and went after the Pi fighters. Even with the cyclic rate of 200 shots per minute the guns were scoring only about 20 kills. Then came our real weapons the faster firing broadside batteries. At over 1000 shots per minute and each beam powerful enough to smoke a fighter with one hit, now we were beginning to make a dent. Added to this were the powerful SRDM batteries, the 20 Kilogram fusion warheads blew huge chunks out of the enemy formations. The Numerics were particularly susceptible to missile attack.
A few thought to try to take us on directly and met the lethal web of the point defense batteries. We only took one torpedo hit and that was a glancing blow that did moderate hull damage to the forward starboard hull. It did not penetrate, nor cause anything beyond a few bruised egos and one twisted ankle. As the bulk of the enemy aerospace parted around the form of the Gremlin, thus ensuring being raked by the hyper accurate port and starboard broadside batteries, they encountered our little friends the Raptors. Joining the fray were the Warriors and Tempests from the cruisers.
We saw only five aerospace craft, all Pi fighters limp back towards their own side. By this time the missiles now began dropping from our scanners as the heavy turrets and then later the broadside batteries engaged them. Only 25 were left for the rest of the squadron and they were all subsequently destroyed without any damage beyond superficial shield damage to the Falmouth. Our missiles were several fold more effective.
“Look at that bastard go!”
“What Sensors?”
“A Dolci just went up, took eighteen LRAMS. Looks like one other Dolci is badly damaged, three destroyers no longer read on the sensors, and yes, port side Pascal is dropping speed and falling out of formation.”
“Right anything for us to play with?’
“Negative the Trigs are staying away, no wait Button just engaged and smacked the living shit out of a Trig…. Jump Signals!”
“Where?”
240 degrees to port, about fifty jump signatures they are all small..”
“Shit Newtons, right or are they ours….”
“Wait Ma’am they are ours, getting a reading on 50 Shaman Bombers, the cavalry has arrived.” Miss Duquesne said with obvious joy and relief.
“Ma’am request coming from bomber group leader, she wants our birds to escort her.” Miss Schneider stated.
“Right give the word and then signal our group to do the same, no better yet let’s escort them ourselves.”
“Aye Ma’am, signal sent, bomber lead thinks that is a capital idea.”
So that is exactly what we did, the fifty bombers tucked in behind the Gremlin and our two frigate companions as we went barreling along towards the enemy. Meanwhile Deb and friends chewed up the Thetas and then moved on to take on the one healthy Pascal. Only a few of the Corp ships reacted to the crazy charge made by the cruiser that seemed to swat anything that approached it.
Three Trigs tried to intercept us, one was smoked by the two frigates and the other two ran right into twelve torpedoes fired by three bombers. The fireball was still expanding as we plowed through the glowing plasma that used to be a destroyer with 200 souls. We then began taking some fire from the Dolci’s and the wounded Pascal, so we turned to port and met them with a broadside. No damage was really sustained but this action distracted their gunners and crews from the real threat, 47 Shaman bombers each carrying 4 heavy torpedoes. The bombers opened up with their torpedoes and soon all of the Corp ships erupted in nuclear flame. As the brilliant fireballs faded away five new ships jumped in, including the Illy and Palanquin.
The Dreadnought stayed on station with her escorts while the Illy picked up her bombers, 48 returned, and the AC from one of the missing craft was recovered. All 24 Raptors returned to the roost although five were shot up and needed repairs. We were ordered to New Sophia to restock the expended stores, and the whole crew of Gremmie got accommodation for the assault.